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📋 Session Plan

Adult Technical Session — 75 Minutes

A 75-minute technical session for adult amateur squads — pattern play warm-up, passing combination, 1v1 finishing, and a high-intensity SSG.

Duration75 min AgeU16–adult Players12 FocusQuality, decision-making, and enjoyment
ABCDE

▦Session blocks

1

Pattern Play 5v0

5-player combination run at full pace. Two groups simultaneously if squad size allows. Three cycles per group (5 rotations each). The pattern: position 1 to 2, 2 to 4, 3 runs, 4 plays 3, 3 plays 5. Call every pass receiver before playing. By the end of 15 minutes, the sequence should be running without coach prompting.

2

3v2 Wave Finishing

Continuous 3v2 waves. 20 minutes, full intensity. First team to 12 goals wins — losers do 10 press-ups. The competitive element is essential with adult squads. Without stakes, intensity drops after 8 minutes. With stakes, it holds for the full 20.

3

Build Out From the Back

GK + 4 vs 3 pressing forwards. 5v3 overload — the build team should always find a free player if the shape is right. 8 sequences. One coaching point: 'who is free? The free player changes with every pass.' That's the whole drill.

4

Full Game — Possession and Penetration

Full 11v11. 5-pass sequence = 1pt, gate penetration = 3pts, goal = 1pt. The pattern play warm-up should make the passing sequences feel natural. The build-out drill should make the transition from defensive third to midfield feel organised. The game is where it shows — or doesn't.

◆What you'll need from yourself

Clear demonstrations and high energy. Keep the session moving with minimal queuing, and reinforce one or two key coaching points rather than overloading players with information.

!Common problems

Players standing in queues (set up enough stations to keep everyone active) and the session running too long on one activity (keep blocks tight and move on while engagement is high).

?Frequently asked questions

What age group is Adult Technical Session — 75 Minutes suitable for?
This session is designed for U16–adult. Adjust pitch size, ball size and numbers to suit your squad if they sit outside this range.
How many players do I need for Adult Technical Session — 75 Minutes?
This session works well with around 12 players. With fewer, reduce group sizes or rotate players through the blocks; with more, run extra stations so everyone stays active.
How long does Adult Technical Session — 75 Minutes take?
Allow around 75 min in total for this session, including the warm-up and main blocks.
What does Adult Technical Session — 75 Minutes focus on?
A 75-minute technical session for adult amateur squads — pattern play warm-up, passing combination, 1v1 finishing, and a high-intensity SSG.

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