SSG Ladder
By week 4 of pre-season, players have their fitness back and their basic technique reactivated.
◆Why this drill works
By week 4 of pre-season, players have their fitness back and their basic technique reactivated. The block is now about match-realistic intensity. The SSG Ladder layers three 4v4 games with progressive constraints — the first builds possession habits, the second adds transition demand, the third introduces full-pressure 1v1 within a team context. Each game runs 6 minutes with 2-minute resets. By the end, players are doing genuine match-pace work without realising it. The 2-minute resets matter as much as the games themselves — they give the coach a chance to make one sharp observation while it's still fresh, rather than saving every point for a post-session debrief when the moment has passed. Ending on a constraint-free free game also lets players finish the session feeling like footballers rather than participants in a series of exercises, which matters for how eagerly they return to training the following week.
◇Variations and progressions
- 4v4+2 neutrals — add two floating neutral players who always play for the team in possession, raising the technical demand of Game 1.
- Shortened transition window — reduce Game 2's scoring window from 8 seconds to 5 for a sharper, more advanced group.
- Rotating marking pairs — in Game 3, swap the marking pairs at the halfway point so every player experiences marking more than one opponent.
- Extended ladder — for a longer session, add a fourth 6-minute game combining the possession and transition constraints together.
▦The drill in three phases
▶How to run it
- Mark out a 25×16 yard pitch with mini-goals at each end. Split the squad into two teams of 4 (use bibs). Extra players queue at halfway line — rotation every 6-minute game.
- GAME 1 — Possession-led (6 min). 4v4. To score, a team must complete 5 consecutive passes before shooting. Builds the habit of building attacks rather than going long. No constraint on the defence.
- Reset 2 minutes. Drink, swap players in, refresh ideas. Coach calls out one observation from Game 1 — what worked, what didn't.
- GAME 2 — Transition demand (6 min). 4v4 with one rule: any team winning the ball must score within 8 seconds or possession turns over. Forces fast transitions and direct attacks. Defenders work to delay.
- Reset 2 minutes. Then GAME 3 — 1v1 within team (6 min). 4v4 but each player is paired with a specific opposition player they must mark whenever the ball is in their area. Brings genuine 1v1 demand into a team context.
- End on a 'free game' — last 1 minute, no constraints, just play. Always end on a positive note. Players leave wanting to come back.
✦Coaching points
Praise when you see
- Quality maintained as the workload builds
- Building intensity progressively, not going flat out too early
- Players adjusting their game to each round's specific constraint
Correct when you see
- Neglecting recovery between sessions
- Going too hard too early — pre-season builds progressively
- Ignoring the constraint and playing the same way in every game
★Kit for this drill — top picks compared
| Pick | Product | Best for | |
|---|---|---|---|
| Top pick | Agility Ladder | Build the base. | Check price → |
| Value | Marker Cones (50-pack) | Conditioning circuits. | Check price → |
| Upgrade | Training Footballs (6-pack) | Technical work. | Check price → |
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